About the Project
Borderlands: Echovision Live is an interactive series that explores the (mis)adventures of eight unsuspecting tourists who find themselves in peril, marooned on Eden-6 after setting off on an “Adventure Safari” to follow in the footsteps of Vault Hunters and bask in their glory.
Audiences from around the world will determine whether these all-new characters make it from zeroes-to-heroes, how they handle the pressure, how they relate to each other, and what kind of person – and future Vault Hunter – each of them is.
Fans will have direct and permanent influence on the story and characters of Borderlands: EchoVision Live, an unfolding narrative experience in which all audience members engage over which story decisions are made and collectively experience a shared outcome.
Read more at Genvid’s press release or in the coverage from Polygon.
My Role
- Led team of narrative designers in custom tools for Unreal 4/5
- Designed core narrative systems and content, including quests, procedural dialogue, and community-driven choices for cinematic choice moments
- Worked closely with writing team and IP-holders to develop characters, plot events, quests, and choices appropriate to the Borderlands universe.